Design and evaluation of a 3D Collaborative Game to Support Game Based Learning

Research areas:
Type of Publication:
In Proceedings
3D game based learning, digital game based learning, serious games, simulated environments, OpenSim
Book/Proc. title:
6th European Conference on Games Based Learning – ECGBL 2012
The purpose of this paper is to present a detailed and comprehensive design and evaluation of a 3D collaborative game using the OpenSim virtual world platform. The aim of the game is to develop the collaboration skills of the students, give them a new perspective of knowledge acquisition, combine fun with learning and give teachers a new and innovating educational tool for the learning process. The evaluation results are very promising, as far as the students are concern for two reasons: a) because they believe that the virtual game activity improves the effectiveness of the knowledge acquisition and b) they recommend the addition of such activities in educational programs.

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2012 © Multimedia Lab - Informatics Department - Aristotle University of Thessaloniki

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